Originally, this was just going to be a quick VLOG entry where I’d show off SolForge – a game I absolutely love. Unfortunately, we got hit hard with news that took the community by storm. The new Championship Point requirement added an extra 100 Championship Points to our required total in order to qualify for the World Championships!
This was extremely disheartening. The jump from 400 to 500 points is a lot more significant than one might think at first. It isn’t simply a 25% increase. The extra 100 points have to come after you’ve already acquired all of your “easy points” (which in some areas, aren’t even all that easy!)
Kyle made a nice write-up explaining the new Championship Point System (http://thetopcut.net/2013/09/12/thoughts-on-new-championship-point-system/), so I won’t go into too much detail. I just want to explain a bit from my own perspective.
The amount of travel, and money, required to qualify for the World Championships had a dramatic increase this year. I’m talking spending triple the amount spent previous years if you are really going to give chasing the World Championships a shot. It’s not feasible to believe you’ll earn 500 Championship Points by attending only a couple of Regional Championships and 3 State Championships, along with the usual handful of Cities and Battle Roads (now League Challenges) to round things out. Is it possible? Sure. The points are technically there for someone to earn them. Unfortunately, there isn’t a single person alive that is a favorite, or even a coinflip, to earn a World Championship nod without traveling to a significant number of Regional Championships – and even then, they’re just giving themselves a better shot at the dream.
TPCI stated that their goal was to go back to 128 player World Championships like they had in years past. This makes sense to me. I saw firsthand how much of a headache having such a large World Championships can be, especially if the event is going to remain 2 days with Day 2 being dedicated simply to the Finals matches.
I want to state that I am in no way against the World Championships going back to being a smaller event like it was before. I really want to make that clear – I am ALL FOR a smaller World Championships. It makes sense, and there’s no argument I can make aside from “increase your budget and make it a three day event, plus add a 4th day for the LCQ!” which is obviously not feasible. I just hate how they went about reducing the size of the event. The reason why this strategy was so bad is because it just deflates people’s hopes on the Season. Few people are thinking “I want to be one of the 40 or so players that qualifies in North America.” Instead, they’re thinking “geez, who’s actually going to get 500 CPs without earning enough Frequent Flyer Miles to circle the Globe… twice.” I wish they would have decided upon just inviting the “Top X” players like they did in years past if this was their goal.
I know, I know… we’re never happy. Two to three years ago, we would have done whatever possible to change to an invite structure that didn’t reward sitting out US Nationals. Unfortunately, if we’re faced with the alternative being an almost unreachable goal, I’d much rather see people sitting out US Nationals and saving their money for Worlds.
This doesn’t change anything for DCIAC. I’m still just playing this Season because i love the game and I want to return just for the sake of doing so. It’s heartbreaking knowing that I’d likely need to Top 8 US Nationals to qualify for Worlds, but that’s life, things never really go as planned. Looking forward to seeing everyone at events, including AZ Regionals this October.
– Josue “Crimz” Rojano
P.S. Check this YouTube video out! It features me playing SolForge, a free 2 play TCG made by the creators of Ascension and Magic: The Gathering. I’ve been playing it nonstop and figured people might want to check it out. Enjoy!