Pokémon TCG Beginner Decks: Darkrai/Sableye

Pokémon – 10 Trainers – 40 Energy – 10
4 Darkrai EX 4 Professor Juniper 10 Darkness Energy
4 Sableye 4 N
1 Keldeo EX 4 Random Receiver
1 Mr. Mime 3 Bicycle
1 Computer Search
4 Ultra Ball
4 Dark Patch
4 Hypnotoxic Laser
4 Pokémon Catcher
3 Energy Switch
2 Virbank City Gym
2 Dark Claw
1 Energy Search

3 responses to “Pokémon TCG Beginner Decks: Darkrai/Sableye”

  1. George_14

    Pooka, why did you decide to go with 4 catcher, do you think that the deck needs 4. Great video btw.

    1. C-Dub

      4 catcher is standard in straight Darkrai/Sableye because you want to be able to put pressure on your opponents at any given opportunity. One of the things that makes straight Darkrai decks so good is the amount of room you have to play with in the deck and how you can set up multiple KO’s with catcher after doing some bench damage from prior Night Spears. 4 catcher is a must in this deck, especially after the nerf when you can only count on half of them working.

    2. Kyle Sucevich

      The aim of the beginner decks is to have them be simple, consistent, and aggressive so that a new player can learn how to execute simple strategies. Pokémon Catcher is a very strong (although unreliable) card that rewards aggressive strategies, so running 4 of them seems like a good idea. Plus, Catcher always has been great with Darkrai.